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No shaders option

I'm on Fabric and I have both Iris and Sodium installed with my current shader pack, but I don't see the shader option. Can someone help?
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Trouble launching Iris// Sodium

Hello! Im working on a small server just for myself and it leaves me with a blank screen. Doesnt really give a crash report or anything.. Im running 1.20.2 and i have scrolled through some of these posts trying to find a solution. I have the fabric api, fabric irist 1.20.2 and sodium 5.5. If anyone could help I will be eternally grateful!

net.minecraft.class_2973: Invalid shaders/core/shadow_terrain_cutout.json: The call method_34416 is

I play iris in 1.20.1 i try shaders open4es android Pojavlauncher but crash please fix this 😭🥺

Iris Encountered an issue trying to load the shader error

Came with this messafe in copy/paste: "No more available texture units while activating sampler shadowtex1"

issue when loading shader

I'm new to fabric modding so I may need a little more help, but when I tried loading Complementary Reimagined with Euphoria Patches the shader wouldn't load. Complementary Reimagined works just fine on it's on but when I add Euphoria It loads vanilla graphics every time without fail. I've tried loading them without other mods, different instances, reinstalling iris, the shaders and Euphoria but every time I get the same error. The copied info liked by iris is "Shader compilation failed for deferred1!"...
Solution:
Caused by Enhanced Celestials (or its shader support extension?)
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Missing Characters?

When loading MC up via the curseforge app and some other mods including Iris, sodium and better sodium, my language seems to have dissapeared, after turning iris off and loading in again the problem was fixed, but with iris I get this.
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crash on launch with iris

https://mclo.gs/Xi99btn only happens with iris, even tried removing every mod except for the dependencies...
Solution:
update sodium

opengl error

[27Feb2025 18:01:13.571] [Render thread/INFO][com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='Error has been generated. GL error GL_INVALID_OPERATION in (null): (ID: 173538523) Generic error' using latest1.21 iris & sodium, no other mods NVIDIA-SMI 572.60 Driver Version: 572.60 CUDA Version: 12.8 |...

Iris believes sodium is out of date?

I tried to play minecraft, but i got hit in the face with this error code, i am currently on the most recent version of sodium, and have no idea why its not functioning despite such, ive checked if sodium is at its most recent several times, am i being dumb?...
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please help me with this

i've had iris before just for the shaders there's no pop up for it to install for fabric through please help me with this
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sky not loading

why does this happen to some of my shader packs some dont do this some do this but not as worse
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Light Value Clamping

Would you guys please fix #2487 and make it possible to set true minlight to 0? Or otherwise provide a config option for that? https://github.com/IrisShaders/Iris/issues/2487...

UI text turns black after using shaders.

Hello, i am on Macbook M2. Whenever i load shaders and my UI reloads my whole ui turns black and items are completely blacked out. Only way i can resolve it by reseting the game, but then whenever i enter portal or something it gets back. Its really annoying. I am using Lunar Client. Is there any way to fix this issue ? (1.21.4 Mc version)
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Name Tag Rendering Issues

As of the latest Iris update, name tags render slightly faded and bolded text layers (since bold renders the text again with an offset) mix/clip into the original layer. This did not happen before Iris 1.8.7. Attached are the results with and without iris, you can see how the text without iris doesn't look faded and doesn't have parts mixing colours. If it helps I'm using Iris 1.8.8 and Fabric; I'm also on macOS is thats somehow relevant to this issue....
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Multi-mod rendering corruption

Hey there, I'm currently investigating some issues of 3d Skin layers in combination with Iris shaders, maybe one of the devs has an idea of whats going on. When using BSL with "Advanced Materials" enabled, ETF with a player pack like Fresh Moves/Better Animations and any visible 3d skin layers on the player, then it has some corrupted half transparent rendering and incorrect uvs. Changing any part of this like using a different shader/turning Advanced Materials off/removing the resource pack or disabling all 3d layers fixes it. Also investigating another issue where some pixels just render black, that I've seen so far only with Complementary, so I'll ask there first. Apparently there is some black flickering issue with Bliss shaders, but just saw that here. https://discord.com/channels/774352792659820594/1341991145965617334/1342595444311720069 ...
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Crsh iris shaders after entering the mc

I get something like this when I turn on iris shaders how to fix it