local files are not working on server
So i run for a couple of hours DH on my local world and then I throw those files from /world/data to Distant_Horizons_server_data/Minecraft+Server but when I loaded to the same world on server LOD is bugged and it's showing me different part of the world (i think). Do I have to install DH on server (also is the same version required)?
Solution:
maybe try disabling multiverse similarity in DH's settings and trying again

shaders crash the game
mod works fine but if i enable shaders game loads the vanilla chunks freezes for a second then crashes
fabric 1.21
mods are DH 2.1.3 indium 1.0.34 iris 1.7.3 sodium 0.5.11 fabric api 0.100.7...
Solution:
Distant horizons 2.1.3 does not work with shaders you will have to downgrade to 2.1.2 to use shaders
Shaders don't work
Hi Peeps,
I'm using latest Forge version on 1.19.2, the mod works great without shaders but don't with them.
Tried with every shader (The one that do work for others), same thing....
Solution:
doesn't work on 1.19.2

(DH No Shaders) LF Stable Resource Packs
Currently developing a Vanilla+ inspired Modpack which incorporates DH without shaders, currently looking for some working resource packs that look amazing as well as a resource pack for the sky.
Any help would be appreciated!
Minecraft Version: 1.20.1
Mod Loader: Forge...
Render distance wont exceed 32 chunks.
For some reason my render distance wont exceed 32 Chunks, with only DH 2.1.2 , with Fabric API, with Sodium, Noisium, Lithium etc. nothing works.
Yes Rendering is enabled.
My LOD render distance is 256 Chunks.
My CPU load is set to Aggressive.
I have waited 40 minutes to let it render, nothing....
Complementary Shaders turning off DH
I have downloaded DH, Rubidium, Oculus and Complementary Shaders, from the github compatibility list, but once I turn on the shaders, the LODs stop showing.

Why is Minecraft so noisy (even at close distances)?
Minecraft looks so noisy, I don't remember it ever being like this. I don't even know if it's due to distant horizons or not. Mipmap level is already at x4 (it does seem to make a difference though).

Does anyone have the best settings for BSL? I'm always having some issues with my settings.
The texture of the water and the distant view look very strange.

how come this youtubers game looks like this but mine doesnt
I followed all his steps and yet my game looks worse. The clouds look buggy, and my chunks are pretty short

Clipping when zoomed in
Tried turning on overdraw protection like in this post: https://discord.com/channels/881614130614767666/1253986774603141181/1253997880583131277
which kind of helped, but now I'm seeing this, any idea?...

Downloading the mods?
Hi yall, Im reading the other posts but cant seem to figure out how to download this. I have Java MC 1.2.1, and no idea what to install or where to put it. The FAQ confusing me on which files I need
Moving LOD data from SP world to MP client data not fully working.
So, I generated a world and moved it to my Aternos server. I want to move my LOD from SP to MP but I can't seem to get it to work. I've moved the files from the save to my DH server data, but only ~15% of the LOD actually loads. Asking here was a last resort and I've looked everywhere I thought to, so please don't flame me if this has already been answered. Thanks :)
DH doesn't work if I turn off rendering and rendering on after.
I use bliss shaders, but they work fine when starting minecraft. This error message pops up only after I try to turn on DH rendering.
I am on singleplayer
I use quite a lot mods but only QOL which are clientside. One of them is Nvidium but I have it disabled in the settings now....
