Pre-Generate LODs on Server
Crash on World Load, but only with Fabric API
Low GPU/CPU utilization and very unstable FPS
game crashes when loading a world

Changing modded block color in LODs
Issue in Multiplayer trying to load the chunks
Clarification: DH LOD streaming — server responsibility or client-side?
BMC4(Forge, 1.20.1) with Distant Horizon(1.20.1 beta 2.3.2)
Error with worldpainter world

Plugin DH causing strain on server
Kicked from server when DH is installed "End size 188 is less than fixed size 198"
I can't see previously loaded chunks even after reverting to the previous version I was using
The game crashed: initializing game Error

Massive performance issues when above the nether roof while using the complementary shaders

wrong chunks loading?

DH error with colors

Does anyone know how i can fix the dh water being transparent?

LODs don't render underground