Where do you get coords for your MUD, anyway? Are they sent by the server, or explored on client?
Where do you get coords for your MUD, anyway? Are they sent by the server, or explored on client?
setRoomEnv(roomId, envId)? Which envId corresponds to, say, green?myContainer:toggleFixedSize()setRoomEnv(roomId, envId)myContainer = myContainer or Adjustable.Container:new({name = "myContainer", width = 100, height = 100})
function myContainer:toggleFixedSize()
if not self.FixedSize then
self.connectedToBorder = {}
self.connectedToBorder.bottom = true
self.connectedToBorder.left = true
self.connectedToBorder.top = true
self.connectedToBorder.right = true
self:setAbsolute(true)
self.FixedSize = true
else
self.connectedToBorder = {}
self.FixedSize = false
end
end