That's good to hear! Reason why I'm asking these questions: For my internship at -redacted- I've been tasked to find/setup a decent basis to develop mobile games on, preferably something C# based. Unity is the clear goto, but it's recent actions have been... concerning. Godot is also one of the contenders, as is Silk.NET, since it has some really great things going for it.
@keyslam "Stride currently supports Windows, Android, iOS, Xbox One and Universal Windows Platforms (UWP). Stride also supports most popular VR headsets and has experimental support for Linux."
outdated very much so, especially when it comes to shaders, barely functions even still, it's another option and many successful games have been released with it