silk.net has been built by 66 people, all unpaid, all just doing this because they're passionate abo
silk.net has been built by 66 people, all unpaid, all just doing this because they're passionate about it
DrawElements treats the last parameter as a pointer rather than an offset in the "currently bound element array buffer"?
GL.GetError() doesn't seem to helpDrawElementsGL.GetError()GL.BindBuffer(GLEnum.ElementArrayBuffer, eboId);
GL.BindBuffer(GLEnum.ArrayBuffer, vboId);
GL.UseProgram(programId);