









save_loading.jssave_loader elementtest.json: first save file exported, a pile of sand (made before currentPixels was removed from the saved data)test_2.json: previous file without currentPixels (now that's generated from the saved pixelMap)test.json should still work; its saved currentPixels data is ignorednuke_explosion.json: second distinct test file, exactly what it saysmod test.json: third distinct test file, has several assorted modded thingsfourth.json: fourth distinct test file, unedited ice worldgen (used to test the download button)on-site test.json: fifth distinct test file: another, flatter pile of sand (used to check if the mod still worked from sandboxels.r74n.com; also done on mobile)structure_test.js (buildings' falling materials)the_ground.js (not relevant, only for the worldgen preset which only matters if you reset the world; nonetheless, i'm scared to remove it)save_loading.jssave_loadertest.jsontest.jsontest_2.jsonnuke_explosion.jsonmod test.jsonfourth.jsonon-site test.jsonstructure_test.jsthe_ground.js