The forces are correct in the air in MSFS2020 with xpforce. Its only on the ground with acceleration forces and elevator droop that the forces are inverted.
I had also some very very very strong force pitch oscillation in flight with the CTLS in FS2020. I wonder if there is an issue when you have an axis inverted in the sim (like I do for my DIY Rhino mount), force effect may be not inverted as the axis in the flight sim...
Yeah, XPforce does generate some unstable feedback. Instead of Constant Force it should modulate spring center point to simulate AoA, else it becomes an unstable feedback loop. Reducing this slider and increasing damping should help.
Now testing MSFS a bit, and indeed the AoA feedback is correct, but the stick droop is inverted on the ground. It uses the same "constant effect" for both AoA/stick droop effects.
So great to have this looked at properly. Perhaps I don't notice the back stick droop on MSFF2 in C172/MSFS because of the way the stick is balanced -- i.e. the force is relatively light and if you flop the stick forward it generally stays there.
I really appreciate this attention to detail @walmis, Thank you!
On the other hand according to this app the vanilla Rhino is inverted, force goes toward the dot, instead of from the dot towards the center. I'll try to invert the axis and test it in MSFS.
... But then in the air it might be a problem, since if you pull AoA, the stick will try to pull even more, instead of resisting. So I'm starting to believe this could still be a bug in XPforce.
Tried inverted direction, so on the ground it's now ok, droops foward, but when flying it's inverted now lol. When you pull G the stick moves to pull even more G
ADA324124: Stick and Feel System Design, https://apps.dtic.mil/sti/citations/ADA324124 link of the pdf is inside I was stumble upon it when I was searching for some F-16 or 18 stick related info sorry that's the only overview doc I have on flight controls
Since the earliest days of manned flight, designers have to sought to assist the pilot in the performance of tasks by using stick and feel systems to bring these tasks within the bounds of human physical capabilities. This volume describes stick and feel systems in two parts. Part one describes the technologies which have been developed througho...
I hope this is the right place to ask but is the Rhino FFB progressed enough so that a beginner flight simmer and non technical flight person could buy and enjoy? I have posted on Reddit and most say x52 and x56 are junk and to go virpil or vkb. Now I’ve discovered Rhino which seems better because of ffb. My main aim is to fly helicopters but also fixed wing like a10 and f14
Hi, well while the Rhino has many configuration options to tweak it to hearts desires it's also easy to use too, it's preconfigured out of the box, so you can just plug the USB and power, start DCS and it will be good to go!
Sorry if this has been asked before (I searched but didnt find the answer) but can you set the Rhino up as a force sensing stick too, like an F16 stick?
No point buying an expensive Virpil base that you’ll just use for a year tops before getting a much more expensive (though by all indications very much worth it) Rhino
yeah good point, might be more sensible to buy an x56 as an interim. That way i get a throttle too while i wait for the Rhino and once ready I will get a virpil throttle
I mean an EVO is significantly cheaper than an X56, and if you intend to get a Virpil throttle anyway then why not get that from the get go?
A cheap crap stick for like 50 bucks or under would be one thing, but if you're paying Saitek money anyway, why not get something that costs the same/less and is better?