aaaa wtf whenever i think i've come up with a unique menu another space game has done it my previous menu was a copy of space engineers and now my new one is a copy of KSP lmao idc i like it so
I tried to figure out how Stride devs draw Avalonia controlls in 3d view, even installed editor . And found that they do not draw any UI in 3d vew. All buttons on side border, not in 3d veiw. Problem solved - its impossible
Currently I don't have much time to try stuff out, but I'm still gonna stay here in case I have questions or just wanna chat. I hope that's fine by you?...
I found tutorials about open GL, but they are for version 4.x. Are any serious differences for between 3.3 and 4 ? All I read before were ancient content 10yrs old