System Info:
Heroic Version: 2.6.1 Trafalgar Law
Legendary Version: 0.20.32 Dark Energy (hotfix #6)
GOGdl Version: 0.6
Electron Version: 22.2.0
Chrome Version: 108.0.5359.215
NodeJS Version: 16.17.1
OS: Microsoft Windows 11 Home KERNEL: 10.0.22621 ARCH: x64
CPU: AMD Ryzen 7 4800H with Radeon Graphics @2.9
RAM: Total: 15.37 GiB Available: 7.3 GiB
GRAPHICS: GPU0: NVIDIA GeForce GTX 1650 Ti VRAM: 4096MB DRIVER: 528.24 GPU1: AMD Radeon(TM) Graphics VRAM: 512MB
Game Settings: {
"autoInstallDxvk": false,
"autoInstallVkd3d": false,
"preferSystemLibs": false,
"maxSharpness": 2,
"launcherArgs": "-nolauncher",
"nvidiaPrime": false,
"enviromentOptions": [],
"wrapperOptions": [],
"savesPath": "",
"showFps": false,
"targetExe": "",
"useGameMode": false,
"language": "",
"eacRuntime": false,
"battlEyeRuntime": false,
"gogSaves": []
}
Game launched at: Sun Feb 05 2023 13:45:16 GMT+0100 (Ora standard dell’Europa centrale)
Legendary's config from config.ini (before Heroic's settings):
SyntaxError: Unexpected end of JSON input
Launch Command: C:\Users\Raiko\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary launch Fortnite --language it -Creative -nolauncher
Game Log:
[Core] INFO: App "Fortnite" has been updated from EGL, syncing...
Traceback (most recent call last):
File "legendary\cli.py", line 3069, in <module>
File "legendary\cli.py", line 2984, in main
File "legendary\cli.py", line 578, in launch_game
File "legendary\core.py", line 566, in get_installed_game
File "legendary\core.py", line 1867, in egl_sync
File "legendary\core.py", line 1778, in egl_import
File "legendary\core.py", line 1191, in load_manifest
File "legendary\models\manifest.py", line 90, in read_all
File "legendary\models\manifest.py", line 112, in read
struct.error: unpack requires a buffer of 4 bytes
[6484] Failed to execute script 'cli' due to unhandled exception!
System Info:
Heroic Version: 2.6.1 Trafalgar Law
Legendary Version: 0.20.32 Dark Energy (hotfix #6)
GOGdl Version: 0.6
Electron Version: 22.2.0
Chrome Version: 108.0.5359.215
NodeJS Version: 16.17.1
OS: Microsoft Windows 11 Home KERNEL: 10.0.22621 ARCH: x64
CPU: AMD Ryzen 7 4800H with Radeon Graphics @2.9
RAM: Total: 15.37 GiB Available: 7.3 GiB
GRAPHICS: GPU0: NVIDIA GeForce GTX 1650 Ti VRAM: 4096MB DRIVER: 528.24 GPU1: AMD Radeon(TM) Graphics VRAM: 512MB
Game Settings: {
"autoInstallDxvk": false,
"autoInstallVkd3d": false,
"preferSystemLibs": false,
"maxSharpness": 2,
"launcherArgs": "-nolauncher",
"nvidiaPrime": false,
"enviromentOptions": [],
"wrapperOptions": [],
"savesPath": "",
"showFps": false,
"targetExe": "",
"useGameMode": false,
"language": "",
"eacRuntime": false,
"battlEyeRuntime": false,
"gogSaves": []
}
Game launched at: Sun Feb 05 2023 13:45:16 GMT+0100 (Ora standard dell’Europa centrale)
Legendary's config from config.ini (before Heroic's settings):
SyntaxError: Unexpected end of JSON input
Launch Command: C:\Users\Raiko\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary launch Fortnite --language it -Creative -nolauncher
Game Log:
[Core] INFO: App "Fortnite" has been updated from EGL, syncing...
Traceback (most recent call last):
File "legendary\cli.py", line 3069, in <module>
File "legendary\cli.py", line 2984, in main
File "legendary\cli.py", line 578, in launch_game
File "legendary\core.py", line 566, in get_installed_game
File "legendary\core.py", line 1867, in egl_sync
File "legendary\core.py", line 1778, in egl_import
File "legendary\core.py", line 1191, in load_manifest
File "legendary\models\manifest.py", line 90, in read_all
File "legendary\models\manifest.py", line 112, in read
struct.error: unpack requires a buffer of 4 bytes
[6484] Failed to execute script 'cli' due to unhandled exception!