would this be approved for merging into tutorial in `OnRender()` ``` //_window.Position = new Vect

would this be approved for merging into tutorial in OnRender()

//_window.Position = new Vector2D<int>(Random.Shared.Next(0,1000), Random.Shared.Next(0,1000)); //HEHE FUNNY, WINDOW GOES BRRRRRRRRRRR

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