Does anybody know how to use REDmod with cyberpunk?
I have it installed through the dlc manager, but I have to enable it with REDlauncher. However when I try to start the redprelauncher.exe it just goes straight to the game without loading any mods.
33 Replies
extended-salmon•2y ago
Are there any DLL files included in the mods or manager?
optimistic-goldOP•2y ago
There might be, how would I find out?
quickest-silver•2y ago
REDprelauncher.exe
is the exe you should select
but first of all you should send the game log https://discord.com/channels/812703221789097985/1044301598018515105
this is Cyberpunk from Epic Games right?optimistic-goldOP•2y ago
no, from GOG.
quickest-silver•2y ago
oh okay
still gotta need that log
optimistic-goldOP•2y ago
yeah srry had to eat
quickest-silver•2y ago
add alternative Executable to run in game settings
and select
REDprelauncher.exe
found in game directoryoptimistic-goldOP•2y ago
yeah i tried that, it just skips the launcher and goes straight to the game
quickest-silver•2y ago
ah, this is loading installed mods as specified
I think I know what's going on
it should install the launcher somewhere in prefix
I didn't use REDMod yet, so I'm not sure what to expect here
optimistic-goldOP•2y ago
okay, after running the uninstaller in the prefix and then running redprelauncher again, it results in a black screen for the launcher.
quickest-silver•2y ago
send the new log then, it should show missing dependencies
optimistic-goldOP•2y ago
this appears to be thecorrect log
optimistic-goldOP•2y ago
thanks for all the help btw, it's appreciated. :)
complex-teal•2y ago
that dll overrides variable looks very wrong
optimistic-goldOP•2y ago
what should I change?
complex-teal•2y ago
idk, i have to ask you stuff first
why did you add winmm in the first place
is it needed?
optimistic-goldOP•2y ago
Modding on Linux
How to get mods working on a SteamDeck
optimistic-goldOP•2y ago
this guide said so
complex-teal•2y ago
well you added an extra .dll
and that env variable in the guide is wrong I think
it has to be like that I think:
WINEDLLOVERRIDES="winmm=n,b;version=n,b"
but maybe you can do it the other way too
im not sureoptimistic-goldOP•2y ago
okay testing that, give me a moment
same result
optimistic-goldOP•2y ago
optimistic-goldOP•2y ago
gotta go, will be back tomorrow, might be able to talk on phone for a bit longer, but wont have aces to steam deck.
extended-salmon•2y ago
I don’t think I have ever seen winmm as one needing an override before
But if it is, it’s cleaner to set the value to
winmm,version=n,b
quickest-silver•2y ago
did you add any mods to test if they are actually loaded?
looks like CDPR made some weird integartion between Galaxy and REDMod with ability to enable and disable specific mods
not sure to what extend will it work without that integration in Heroic
even though, this only applies to REDmod based mods
you can still access variety of mods
btw, it's not suppposed to show any launcher in between
optimistic-goldOP•2y ago
But when I try to run the launcher it shows a black box the same size and shape as the launcher in the Witcher 3 and the logs start rambling about a launcher and a variety of cdpr games.
Okay I worked out, I had to start cmd in the cyberpunk directory and then navigate to and run
This loaded all the mods correctly, oddly enough this isn't to be found in any guides, I imagine redlauncher and galaxy run this tool under the hood.
quickest-silver•2y ago
I'll dig into the topic more, we might add similar support for it eventually
I didn't thought to run redMod directly
optimistic-goldOP•2y ago
Nice
How do I mark as solved?
quickest-silver•2y ago
done
quickest-silver•2y ago
@Mrhappy200 FYI upcoming GOG refactor will cover this

optimistic-goldOP•2y ago
Nice
noble-gold•2y ago
so does that mean that all gog dlc will be easy to download from within Heroic?
quickest-silver•2y ago
yes
noble-gold•2y ago
Nice.