which is much more work than writing `if (ptr == nullptr)`
which is much more work than writing
if (ptr == nullptr)null intostdbool pretends otherwise
PtrMutPtr or what have you? i'm not so surePtr<T>, which on a personal level is all that I think is neededPtr<T> is a high level pointer to just stuffbyte** which the user can do whatever they please withunsafe in C# is by its very nature "extremely dangerous"