would there be any directory i should use to store temporary binaries
would there be any directory i should use to store temporary binaries







[DllImport("__Internal")] declarations like they do in sdl?
StartProcess is used in the swiftshader build system instead of InheritedShell

var lib = if(boolean) b.addStaticLibrary() else b.addSharedLibrary();[DllImport("__Internal")]StartProcessInheritedShell