HGL
optimistic-gold

Alan Wake 2 - Audio issues

During the scenes in the car between Bright Falls and Cauldron Lake, the audio cuts a lot. Therefore I hear only a few seconds of the dialogues. Same thing during other scenes, like the one in the morgue. The audio lags behind the video. It's a really terrible gaming experience. While playing in Bright Falls, and asking questions to NPCs, sometimes the dialogues just do not play. I hear nothing while the characters mouths are moving. It's quite infuriating. I have to re-enable subtitles to know what they're saying... Anyone else having the same issue? Any hints on how to fix that? Logs are full of this:
7213.678:00d0:0168:err:vkd3d-proton:d3d12_command_allocator_Reset: There are still 1 pending command lists awaiting execution from command allocator iface 000000001020e820!
7213.678:00d0:0168:err:vkd3d-proton:d3d12_command_allocator_Reset: There are still 1 pending command lists awaiting execution from command allocator iface 000000001020e820!
This game is driving me crazy πŸ˜„
20 Replies
extended-salmon
extended-salmonβ€’2y ago
post the full log
quickest-silver
quickest-silverβ€’2y ago
You're going to have to post the full log. It's probably something further back than that; I'm no expert with Heroic but I'd expect to see some sort of warning from PipeWire or Pulseaudio.
optimistic-gold
optimistic-goldOPβ€’2y ago
sorry for not posting the full log immediately! I played for a long time so was afraid it would just be too big. I'll do a short gaming session right now and post hopefully shorter logs πŸ™‚
extended-salmon
extended-salmonβ€’2y ago
i've not had any stuttering issues on my play through, but i seem to recall there being something.. but this was related to using steamdeck to play i think
optimistic-gold
optimistic-goldOPβ€’2y ago
optimistic-gold
optimistic-goldOPβ€’2y ago
I removed yesterday's logs, this file is for a 2 min session where I noticed background ambiant sounds cutting (as usual) I'll try to see if I can send logs for audio cutting during a [loading] scene
extended-salmon
extended-salmonβ€’2y ago
pretty sure these do nothing since you are not in proton:
"enviromentOptions": [
{
"key": "PROTON_ENABLE_NVAPI",
"value": "1"
},
{
"key": "PROTON_ENABLE_NGX_UPDATER",
"value": "1"
}
],
"enviromentOptions": [
{
"key": "PROTON_ENABLE_NVAPI",
"value": "1"
},
{
"key": "PROTON_ENABLE_NGX_UPDATER",
"value": "1"
}
],
https://github.com/jp7677/dxvk-nvapi#wine is for wine basically you need DXVK_ENABLE_NVAPI=1
optimistic-gold
optimistic-goldOPβ€’2y ago
OK. All this is confusing to me because I'm using "Wine-GE-Proton8-25", so I don't understand if it's just Wine or Wine+Proton πŸ˜„
extended-salmon
extended-salmonβ€’2y ago
proton doesnt have wine in the title Wine-GE-Proton is wine with GE's (glorious eggroll's) proton patches applied to it a guy that maintains a particular patchset for wine/proton basically functionally similar.. anyway if dlss is working for you i wouldnt mess with it haha
optimistic-gold
optimistic-goldOPβ€’2y ago
yeah πŸ˜„ there's just one setting that is still disabled, it's "DLSS frame generation", so I'll try to change these env vars next time could they have an impact on audio too?
extended-salmon
extended-salmonβ€’2y ago
ime audio stutters when the system overall is struggling in this game i havent experienced it otherwise DLSS frame generation isnt a feature in linux yet i dont think
optimistic-gold
optimistic-goldOPβ€’2y ago
OK that would make sense I'm getting lots of "5334.736:00d0:01f4:fixme:vkd3d-proton:d3d12_device_get_scratch_buffer: Requesting scratch buffer kind 0 larger than limit (8294400 > 1048576). Expect bad performance." in the logs a friend told me he had audio issues on windows too btw so it might just be what you said, system is struggling though my CPU is not that bad
extended-salmon
extended-salmonβ€’2y ago
i dont get any stutters tbh, but i have 32 threads, 128gb ram and a relatively decent radeon 6700xt (not top end, but certainly good enough)
optimistic-gold
optimistic-goldOPβ€’2y ago
I see, thanks, I'll live with it for now πŸ™‚
exotic-emerald
exotic-emeraldβ€’2y ago
I thought Alan wake 2 couldn’t run on the steam deck?
extended-salmon
extended-salmonβ€’2y ago
it can it could at launch but being able to and saying you should are two different things haha It runs ok, but you basically have to cut detail to below console levels to do it
exotic-emerald
exotic-emeraldβ€’2y ago
Below console levels? Dang. I guess I won’t run it then.
extended-salmon
extended-salmonβ€’2y ago
since you are posting about this in two threads, keep it to the other i gave more detail there.
exotic-emerald
exotic-emeraldβ€’2y ago
We both are posting about it two threads if we are being honest here. I’m done anyway. Thanks for responding!
optimistic-gold
optimistic-goldOPβ€’2y ago
about the original audio issue: I moved the game from my HDD to my SSD (not a big one, had to make some room) and now the audio works fine

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