well to my understanding of how the different image layers work it should be fixed 🙂
well to my understanding of how the different image layers work it should be fixed 
rpm-ostree updateXL_SECRET_PROVIDER=FILE %command% run --parent-expose-pids --parent-share-pids --parent-pid=1 --branch=stable --arch=x86_64 --command=xivlauncher dev.goats.xivlauncher And that works super well on base steamOS but on bazzite it fails to open unless you remove --parent-expose-pids --parent-share-pids --parent-pid=1Q: Final Fantasy XIV doesn’t close properly / Steam constantly thinks Final Fantasy XIV is playing
Make sure you set the Launch Options in the “Add a Non-Steam Game” step. Specifically the --parent-expose-pids --parent-share-pids --parent-pid=1 arguments allow XIVLauncher to communicate with Steam to report the game closing.
via https://goatcorp.github.io/faq/steamdeck.html

rpm-ostree updateXL_SECRET_PROVIDER=FILE %command% run --parent-expose-pids --parent-share-pids --parent-pid=1 --branch=stable --arch=x86_64 --command=xivlauncher dev.goats.xivlauncher--parent-expose-pids --parent-share-pids --parent-pid=1