Hi, Dash-Team. After updating to 1.50
Hi, Dash-Team. After updating to 1.50 and scanning objects in the content library the project I got this crash report at opening and at closing the project:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
...following by numerous lines with python39
and ended with
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Interestingly, the project still opens afterwards.
Any suggestions?
btw, my preciously via the standalone app downloaded Megascan assets still aren't showing up except the atlasses.
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
...following by numerous lines with python39
and ended with
UnrealEditor_PythonScriptPlugin
UnrealEditor_PythonScriptPlugin
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_GraphNUnrealPlugin
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Interestingly, the project still opens afterwards.
Any suggestions?
btw, my preciously via the standalone app downloaded Megascan assets still aren't showing up except the atlasses.