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Dash5mo ago
der_urig

Hi, Dash-Team. After updating to 1.50

Hi, Dash-Team. After updating to 1.50 and scanning objects in the content library the project I got this crash report at opening and at closing the project: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 UnrealEditor_GraphNUnrealPlugin UnrealEditor_GraphNUnrealPlugin UnrealEditor_CoreUObject UnrealEditor_CoreUObject UnrealEditor_PythonScriptPlugin UnrealEditor_PythonScriptPlugin UnrealEditor_PythonScriptPlugin UnrealEditor_PythonScriptPlugin ...following by numerous lines with python39 and ended with UnrealEditor_PythonScriptPlugin UnrealEditor_PythonScriptPlugin UnrealEditor_CoreUObject UnrealEditor_CoreUObject UnrealEditor_GraphNUnrealPlugin UnrealEditor_GraphNUnrealPlugin UnrealEditor_Engine UnrealEditor_Engine UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll Interestingly, the project still opens afterwards. Any suggestions? btw, my preciously via the standalone app downloaded Megascan assets still aren't showing up except the atlasses.
2 Replies
spatiotemporal
spatiotemporal5mo ago
Yes only Atlas support was added as everything else is supported by Megascans unreal plugin. Regarding the error, checking it.
der_urig
der_urig5mo ago
I double checked. There is no problem with the project. The crash report only appears when I start the engine. When I start the project directly with a double click, everything seems to be fine.