# \** X-Plane Support for TelemFFB ** <@&980115279197638696> <@&968217211175051375> <@&9848122183255

** X-Plane Support for TelemFFB **

@980115279197638696 @968217211175051375 @984812218325544970
A new version of TelemFFB with support for X-Plane 11/12 has dropped! Head over to https://discord.com/channels/965234441511383080/1093558100713279508 to grab the latest version or use the auto-updater in your existing TelemFFB install.

This implements the last remaining piece to make TelemFFB a true replacement for legacy software like the now defunct XPForce. If you don't play X-Plane, sorry for the ping...this will probably be the last time I ping any roles for a TelemFFB update!

The X-Plane implementation uses the same TelemFFB effects library as MSFS, so all of the same capabilities exist including:
- All haptic effects
- Dynamic Control Forces
- Helicopter Force Trim
- Trim following **
- Autopilot following (fixed wing only) **
- DIY FFB Pedal support
- DIY Collective support

** Unlike MSFS, you do not need to unbind your axes in X-Plane

To enable X-Plane, simply enable the checkbox in the settings page and tell TelemFFB where your X-Plane install folder is. Enable the 'Auto X-Plane setup' checkbox and TelemFFB will install the telemetry export plugin into your X-Plane install directory.

After installing the plugin, when you start X-Plane you will see the plugin listed in the X-Plane menu if everything is working as designed

Thanks to @leninjahd , @LeLv30_Superbus , @DofMan1234 and @smitty for early beta testing.

All of the glaringly obvious, super bugs have been ironed out so I am releasing it into the wild, prepared to fix things as issues arise.
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