Shader lightning not working as intended
In MC version 1.8, using IRIS 1.6 and BSL, Fabric. DH 2.0 (wrong tag oops).
As you can see in the pictures, the lighting when the shaders are on does this weird thing.
The real chunks loaded around me are lit properly while the chunks loaded by DH are lit by a blinding spotlight.
I have my graphic options for DH as High because it crashes with Extreme. I tried all the light option (Minecraft/Old/None) in the advance graphic options but it didn't change anything.
As you can see in the pictures, the lighting when the shaders are on does this weird thing.
The real chunks loaded around me are lit properly while the chunks loaded by DH are lit by a blinding spotlight.
I have my graphic options for DH as High because it crashes with Extreme. I tried all the light option (Minecraft/Old/None) in the advance graphic options but it didn't change anything.



