Yeshi
Yeshi
DHDistant Horizons
Created by Yeshi on 4/6/2024 in #bug-report
sodium + DH fails to create OGL context when using xorg
testing on version 1.20.1. logs attached for sodium only, DH only, and sodium + DH + indium + fabric API note that this issue does not happen on wayland
5 replies
DHDistant Horizons
Created by Yeshi on 3/19/2024 in #bug-report
LOD culling doesn't properly account for damage tilt
video attached. most visible on the left side
4 replies
DHDistant Horizons
Created by Yeshi on 3/3/2024 in #bug-report
crash on 1.20.1 nightly using FO
No description
7 replies
DHDistant Horizons
Created by Yeshi on 1/17/2024 in #bug-report
latest nightly breaks compatibility with c2me
title. tested twice with and without c2me, this behavior is consistent
14 replies
DHDistant Horizons
Created by Yeshi on 1/11/2024 in #bug-report
crash while attempting to save and exit from a singleplayer world
log attached
4 replies
DHDistant Horizons
Created by Yeshi on 1/11/2024 in #bug-report
crash on launch when using nvidia gpu
no other mods are present. this doesn't happen on my integrated intel gpu
12 replies
DHDistant Horizons
Created by Yeshi on 1/4/2024 in #bug-report
lod brightness is broken as of 2.0.2
this seems to vary by detail level, this trail of broken lighting only happens as the player passes chunks within the vanlla render distance
2 replies
DHDistant Horizons
Created by Yeshi on 11/11/2023 in #bug-report
red mushroom LOD color is incorrect
No description
3 replies
DHDistant Horizons
Created by Yeshi on 11/7/2023 in #bug-report
f3 overlay text background color is misaligned
No description
3 replies
DHDistant Horizons
Created by Yeshi on 11/5/2023 in #bug-report
java process isn't killed upon closing the game
exiting the game through any means other than the "exit game" button on the title screen will seemingly close the game, however the java process stays running. after a minute or so, the launcher will come up with a crash message, and only then is the java process properly killed
4 replies
DHDistant Horizons
Created by Yeshi on 9/17/2023 in #bug-report
DH chunks stop rendering after changing DH render distance until the server is rejoined
Title
1 replies
DHDistant Horizons
Created by Yeshi on 9/11/2023 in #help-me
Latest nightly build causing crashes
Crash and client logs attached
17 replies
DHDistant Horizons
Created by Yeshi on 9/9/2023 in #bug-report
Missing tooltip in DH config
No description
2 replies
DHDistant Horizons
Created by Yeshi on 9/9/2023 in #bug-report
LODs not updating after large TNT explosion
Title. DH seems to be very reluctant on dropping the old LODs after large explosions. Placing or breaking blocks seems to update the LODs to have the new exploded terrain. Not sure if singleplayer is affected as I've only experienced this on multiplayer
5 replies
DHDistant Horizons
Created by Yeshi on 9/8/2023 in #help-me
Crash on low end hardware using latest nightly build
Log and specs attached
12 replies
DHDistant Horizons
Created by Yeshi on 9/5/2023 in #help-me
Pre-generating LODs
Is there a way to quickly generate LODs for 10k x 10k blocks around 0,0? (singleplayer)
1 replies
DHDistant Horizons
Created by Yeshi on 9/4/2023 in #bug-report
Minor typo on debug options screen
No description
2 replies