hey has anyone ran into the issue on deck where games are stuck around 51fps instead of the intended
hey has anyone ran into the issue on deck where games are stuck around 51fps instead of the intended 60fps


rpm-ostree quirk apparently, lesson learned. it executes commands in %post differently than dnf and doesn't have access to parts of the system. i'll just make it conditional so if rpm-ostree is detected it skips setting the firewall ports