three-icosa in AFrame
hello there :). I have hard time to integrate the beautiful three-icosa in AFRAME project.
I have this gltf-model.js (https://github.com/aframevr/aframe/blob/master/src/components/gltf-model.js) and i believe i can integrate the parser in there and rebuild the all aframe.js , but i miss knowledge about building modules and importing , etc ..
I'm an old simple jquery js guy , lost in all those new way of working ๐ญ
IF anyone wana give me information or a good starter, i will be more than happy ๐
the goal would be to have an Aframe with transparent openbrush gltf integration ๐
GitHub
aframe/src/components/gltf-model.js at master ยท aframevr/aframe
:a: Web framework for building virtual reality experiences. - aframevr/aframe
2 Replies
This is definitely something we'd like to see also. I'm a bit rusty with some of this but I need to tackle it in the next few weeks for another feature so I'll hopefully be refreshing my brain cells.
Thank you for the thread ๐
Today I will try to simply do a component openbrushgltf and use it instead of trying to add the shaders to the included gltf loader. Seems far more simple
ok. i could make a hack to make it work . The only big problem i have is in AR mode ( passtrhough ) , shaders are not transparents !
Investigating why