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Universal Blue
•
2y ago
Astral
except I think macOS but correct me if I'm wrong
except I think macOS but correct me if I
'm wrong
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H
halva
•
6/10/24, 12:39 AM
opengl
/vulkan has always coexisted with it with no issues
A
Astral
except I think macOS but correct me if I'm wrong
K
Kyle Gospo
•
6/10/24, 12:39 AM
It only works on Mac OS via a compatibility layer that converts it to metal
K
Kyle Gospo
•
6/10/24, 12:39 AM
And is missing numerous features
C
char
•
6/10/24, 12:39 AM
Vulkan is not the default on Windows although it is supported
K
Kyle Gospo
•
6/10/24, 12:39 AM
It
's also the only operating system like that
K
Kyle Gospo
It only works on Mac OS via a compatibility layer that converts it to metal
A
Astral
OP
•
6/10/24, 12:39 AM
oh so it
's just really bad dxvk
A
Astral
oh so it's just really bad dxvk
K
Kyle Gospo
•
6/10/24, 12:39 AM
Yeah
, twice
C
char
•
6/10/24, 12:39 AM
They push DirectX
A
Astral
except I think macOS but correct me if I'm wrong
H
halva
•
6/10/24, 12:39 AM
playstation and xbox too
C
char
Vulkan is not the default on Windows although it is supported
V
Valerie
•
6/10/24, 12:39 AM
That
's not an OS thing though
. It
's more reflective of the industry
.
H
halva
•
6/10/24, 12:39 AM
well
, and ios xd
K
Kyle Gospo
•
6/10/24, 12:40 AM
dxvk to Vulkan
, multanVK to metal
K
Kyle Gospo
•
6/10/24, 12:40 AM
Bro I heard you liked compatibility layers
V
Valerie
That's not an OS thing though. It's more reflective of the industry.
C
char
•
6/10/24, 12:40 AM
as someone who has looked at both graphics APIs I do not blame them at all
A
Astral
OP
•
6/10/24, 12:40 AM
OpenGL predates DirectX
C
char
•
6/10/24, 12:40 AM
Vulkan is insanely complicated
A
Astral
OP
•
6/10/24, 12:40 AM
by like
, a lot
C
char
•
6/10/24, 12:40 AM
But offers the best performance
A
Astral
OP
•
6/10/24, 12:40 AM
Vulkan
's family tree goes back further than DX
's ever did
C
char
Vulkan is insanely complicated
K
Kyle Gospo
•
6/10/24, 12:40 AM
It
's roughly the same as DirectX 12
, the industry abandoned the whole driver does everything model
A
Astral
OP
•
6/10/24, 12:40 AM
Windows supported OpenGL before it ever supported DX
A
Astral
Vulkan's family tree goes back further than DX's ever did
K
Kyle Gospo
•
6/10/24, 12:41 AM
Vulkan is less a product of OpenGL
, it
's the modern version of AMD
's mantle
A
Astral
OP
•
6/10/24, 12:41 AM
OpenGL first released in 1992
.
DirectX
? 1995
K
Kyle Gospo
•
6/10/24, 12:41 AM
Which debuted with Battlefield IV
K
Kyle Gospo
Vulkan is less a product of OpenGL, it's the modern version of AMD's mantle
A
Astral
OP
•
6/10/24, 12:41 AM
yeah true it is more of an evolution of Mantle
A
Astral
OP
•
6/10/24, 12:41 AM
but it has the legacy of the OpenGL team behind it
A
Astral
OP
•
6/10/24, 12:41 AM
which is more my point
V
Valerie
•
6/10/24, 12:41 AM
While I do think ARM is a really good architecture
, shipping ARM devices that purely exist to emulate x86 is stupid
H
halva
•
6/10/24, 12:41 AM
xbox only supports directx
, playstation uses their own weird proprietary api
, ios
/macos
/ipados have metal
everyone else supports opengl
/vulkan
C
char
last time I saw it could barely run Skyrim
H
HikariKnight
•
6/10/24, 12:41 AM
in the beginning wine barely could run games
A
Astral
OP
•
6/10/24, 12:41 AM
these people have been in the game for wayyyyy longer than DX have
H
halva
•
6/10/24, 12:41 AM
weirdly enough the switch uses vulkan too
, you
'd think nintendo would pull something proprietary here
H
HikariKnight
in the beginning wine barely could run games
C
char
•
6/10/24, 12:42 AM
This was not long ago I saw the video
C
char
•
6/10/24, 12:42 AM
I think a few months ago
H
halva
weirdly enough the switch uses vulkan too, you'd think nintendo would pull somet...
V
Valerie
•
6/10/24, 12:42 AM
The 3DS used a slightly weird version of OpenGL
C
Crono
•
6/10/24, 12:42 AM
Doesn
't Nintendo have their own proprietary one alongside Vulkan
?
H
halva
weirdly enough the switch uses vulkan too, you'd think nintendo would pull somet...
C
char
•
6/10/24, 12:43 AM
it does use a proprietary wrapper around it
C
Crono
Doesn't Nintendo have their own proprietary one alongside Vulkan?
C
char
•
6/10/24, 12:43 AM
It does
C
char
•
6/10/24, 12:43 AM
I forget the name
C
char
it does use a proprietary wrapper around it
V
Valerie
•
6/10/24, 12:43 AM
I mean
, so long as you can interface with vulkan and it works that
's fine
.
C
char
•
6/10/24, 12:43 AM
NVN apparently
C
char
This was not long ago I saw the video
H
HikariKnight
•
6/10/24, 12:44 AM
again
, wine in the beginning could barely run games
C
char
They push DirectX
H
HikariKnight
•
6/10/24, 12:44 AM
they dont prevent you from using other things
, thats the difference
C
char
•
6/10/24, 12:44 AM
I
'm not saying it
's not impressive I
'm just saying the state of it is kind of poor if we plan to put it in handhelds
C
char
•
6/10/24, 12:45 AM
Valve would need to sponsor it and speed up it
's development
H
HikariKnight
again, wine in the beginning could barely run games
H
halva
•
6/10/24, 12:45 AM
try running adobe premier pro in wine for the pre
-2010s linux gaming experience
! you will not regret running adobe premier pro in wine
C
char
•
6/10/24, 12:46 AM
why is Adobe apps so broken in wine
?
C
char
•
6/10/24, 12:46 AM
theoretically it
's literally a UI compared to a full own video game
C
char
why is Adobe apps so broken in wine?
H
HikariKnight
•
6/10/24, 12:46 AM
you answered your own question
, the answer is adobe
H
halva
•
6/10/24, 12:46 AM
because they
're already held together by duct tape and prayers
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