Cannot enable ambient occlusion with shader enabled

As title suggests, I cannot enabled ambient occlusion when using BSL shaders.

I'm running...
  • Fabric. fabric-loader-0.15.7-1.20.4
    • fabric-api-0.96.11+1.20.4.jar
  • Sodium. sodium-fabric-0.5.8+mc1.20.4.jar
  • Iris. iris-1.7.0+mc1.20.4.jar
  • Distant Horizons. DistantHorizons-2.1.0-a-1.20.4.jar
  • BSL. BSL_v8.2.09p1.zip
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