Gamescope not working
Im trying to use gamescope to stretch CS2, but it isnt running, trying to run in terminal just "gamescope" and the output is this: [gamescope] [Info] console: gamescope version 3.15.4-beta-for-steamos-main+
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
[gamescope] [Info] vulkan: selecting physical device 'AMD Radeon RX 580 Series (RADV POLARIS10)': queue family 1 (general queue family 0)
[gamescope] [Info] vulkan: physical device does not support DRM format modifiers
[gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend
[gamescope] [Info] xdg_backend: Seat name:
[gamescope] [Info] vulkan: supported DRM formats for sampling usage:
gamescope: types/wlr_linux_dmabuf_v1.c:532: feedback_compile: Assertion `table_len > 0' failed.
Abortado (núcleo despejado)
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
ATTENTION: default value of option vk_khr_present_wait overridden by environment.
[gamescope] [Info] vulkan: selecting physical device 'AMD Radeon RX 580 Series (RADV POLARIS10)': queue family 1 (general queue family 0)
[gamescope] [Info] vulkan: physical device does not support DRM format modifiers
[gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend
[gamescope] [Info] xdg_backend: Seat name:
[gamescope] [Info] vulkan: supported DRM formats for sampling usage:
gamescope: types/wlr_linux_dmabuf_v1.c:532: feedback_compile: Assertion `table_len > 0' failed.
Abortado (núcleo despejado)