btw. to explain https://xrfragment.org from a icosagallery/ `.tilt`-fileformat perspective: `.tilt
btw. to explain https://xrfragment.org from a icosagallery/
XR Fragments (XRF) spec is about (implicit+explicit) metadata (found in a 3D file) which hints the viewer-application (icosagallery e.g.) to enhance XR experiences, for example:
.tilt-fileformat perspective: .tilt is an (open) 3D file(format) for XR experiences.XR Fragments (XRF) spec is about (implicit+explicit) metadata (found in a 3D file) which hints the viewer-application (icosagallery e.g.) to enhance XR experiences, for example:
- navigate in-VR to other 3D file by make objects with URL-metada clickable
- load/project video on a plane with videoURL-metadata
- switch camera/position/animation by clicking an objectIn theory, the XRF js-parser can be included in THREE.js to leverage those features (it just scans the `.userData`-fields of a loaded `.tilt|glb|obj` 3D file).(I'm writing an NLnet proposal atm, and am thinking of making a XRF>Icosagallery PR a milestone)


