ahaaa! No path scatter can't deform its scattered meshes like that. You could experiment with changing their sizes and increasing the density to get a decent look perhaps.
Otherwise, I would try to use either the road tool or the pipe tool and create a mesh shape that you want, and then add this material to that mesh and try to make it look decent
Hi, Polygonflowers. I have migrated a complete level to another project. Now I can't edit the surface scattered items anymore. It still works in the original project. Any suggestions? I'm still on version 1.7 because of "never update something while you're working on a current project". Unreal Version is 5.4