π Water Reflections Loaded at Inaccurate Distances.
Hello! I'll try to keep it short.
Chunks loaded using Distant Horizon display reflections of nearby objects even though the chunks are much further away, If I find a fix I will delete this post myself. Things don't seem so bad shown on the image but once you start moving and jumping it starts to really become evident!
I really do appreciate anyone willing to lend a helping hand, cheers!