More or less what Heatblur did, but much heavier overall. The real system works in a something like
More or less what Heatblur did, but much heavier overall. The real system works in a something like 0-60 kgf range, so it goes from "quite heavy" at takeoff speed to "very heavy" at high speed. But with the same force gradient that Heatblur copied from the real world, our joysticks go from "almost nothing" at takeoff speed, to "okay" at high speed.



