HGL
quickest-silver

[SOLVED] Games fail to start with proton ge + umu enabled

I did see 2 posts from 20 days ago, but for me its still the case for some reason. Using heroic-games-launcher-bin from aur. Here are example logs from killl knight and ghost runner.
12 Replies
equal-aqua
equal-aqua5mo ago
Off the bat, remove the quotes in your environment variables. Disable use steam runtime
exotic-emerald
exotic-emerald5mo ago
seems you may have internet connection issues as well
quickest-silver
quickest-silverOP5mo ago
rip, forgot to enable notifications on 'all' messages So , the UMU requires access to steam servers? Cuz currently i'm in vietnam, and steam is blocked here (⁀ᗢ⁀)
equal-aqua
equal-aqua5mo ago
Try using a VPN and see if that changes behavior
quickest-silver
quickest-silverOP5mo ago
yep, it did but why UMU needs steem server connection? i thought its some local steam libs that protonge uses
exotic-emerald
exotic-emerald5mo ago
no one ever said it used steam servers, however it still reaches out to the internet to find fixes for games and install them automatically
quickest-silver
quickest-silverOP5mo ago
well that's steam that is blocked in vietnam and that gets fixed by using vpn so i assume its reaching out to steam servers cuz otherwise internet connection is just fine
exotic-emerald
exotic-emerald5mo ago
you can have some other configuration issues with your internet but umu reaches out to umu protonfixes server to get fixes not steam. like bad dns or similar
quickest-silver
quickest-silverOP5mo ago
maybe local isp or dns messing things even more than they should yes
exotic-emerald
exotic-emerald5mo ago
yeah you can force your dns to 1.1.1.1 or 8.8.8.8 or something and see if that helps off the vpn
blank-aquamarine
blank-aquamarine5mo ago
There was an umu bug with it not working properly if it couldn't connect to the internet, it's been fixed but there hasn't been an umu version bump yet
sensitive-blue
sensitive-blue5mo ago
umu currently uses Valve’s prebuilt Steam Runtime (sniper) that’s hosted on repo.steampowered.com for running Proton and on first install, it will need to download it Which is the reason why, if you noticed, the game launch may take a while when initially enabling umu in HGL Then for subsequent game launches, it will call out to that endpoint to ensure the runtime used is up to date In the near future, this will change once we decide and move to building the runtime from source Since at that point umu will download it from an endpoint like GitHub instead

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