Crash when generating the map using internal server mode
there is a hole in the ocean 2x4 chunks, if i get near it the game instantly crashes
https://mclo.gs/Db3y3p4
I've been trying to pregen the map to play with some friends on a dedicated server, having very little success right now, it's either extremly slow on the dedicated server (3 cps) so i tried to do it on my own computer then transfer the map over, but then i need the client open and set my lod distance to 800+ i'm not sure my pc can even handle that.
So my other question is, can you have the same level of control with DH generation you get on a dedicated server (console commands, not having a game client open) when generating locally ?
https://mclo.gs/Db3y3p4
I've been trying to pregen the map to play with some friends on a dedicated server, having very little success right now, it's either extremly slow on the dedicated server (3 cps) so i tried to do it on my own computer then transfer the map over, but then i need the client open and set my lod distance to 800+ i'm not sure my pc can even handle that.
So my other question is, can you have the same level of control with DH generation you get on a dedicated server (console commands, not having a game client open) when generating locally ?