Cave Culling not working on multiplayer

This feels like x-ray/xray. Even though I'm not going to chase down individual diamond veins, I could imagine seeing an ancient city which would be hard to ignore, for instance, since the sides of the LOD chunks are rendering down to bedrock. 1.21.4 (multiplayer) server with 2.3.0-b Quality: Extreme, CPU Aggressive, Overdraw 0.0, Cave Culling True, Cave Culling Height 60, Enable Beacon Distance Culling True, Disable Frustum Culling False, Disable Shadow Pass Frustum Culling False.
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5 Replies
That Guy
That Guy2mo ago
From that screen shot it looks like cave culling is working as I can't see any caves
OneHoop
OneHoopOP5w ago
So, this is a WAI?
That Guy
That Guy5w ago
Sorry, what is a WAI?
OneHoop
OneHoopOP5w ago
Works As Intended!
Puhpine
Puhpine5w ago
i dont think cave culling culls the sides of LODs, only the insides. so it is indeed a WAI

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