Cave Culling not working on multiplayer

This feels like x-ray/xray. Even though I'm not going to chase down individual diamond veins, I could imagine seeing an ancient city which would be hard to ignore, for instance, since the sides of the LOD chunks are rendering down to bedrock. 1.21.4 (multiplayer) server with 2.3.0-b Quality: Extreme, CPU Aggressive, Overdraw 0.0, Cave Culling True, Cave Culling Height 60, Enable Beacon Distance Culling True, Disable Frustum Culling False, Disable Shadow Pass Frustum Culling False.
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5 Replies
This Guy
This Guy6mo ago
From that screen shot it looks like cave culling is working as I can't see any caves
OneHoop
OneHoopOP6mo ago
So, this is a WAI?
This Guy
This Guy6mo ago
Sorry, what is a WAI?
OneHoop
OneHoopOP6mo ago
Works As Intended!
Puhpine
Puhpine6mo ago
i dont think cave culling culls the sides of LODs, only the insides. so it is indeed a WAI

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