Hi guys! Hope you're all well.
I found some interesting and annoying issue.
I created a dash landscape, bake the terrain, apply a nanite. Apply the surface scatter and object masking for spline object ot scatter trees and foliage.
And then I've wanted to add some details by using a vertex sculpt modeling tool. And when I've added some sculpt - the surface scatter doesnt see this and think that there is no height added. I try to add some sculpt details. apply some modifier, and try to rebuild the collision - but none worked. Here is the scrrenshoots.
What do you think? Why does this happens, and how we can fix it?