transparent layers in LODs with fabric modded mc (overdraw prevention method tried)
You know this story. Same old person asks why there's a transparent circular strip around their lods and render distance border. Something something change overdraw prevention, which I tried (0.0, 1.0, and 0.2). In my case, it's still there in full effect no matter how I try it. I'm using iris with bliss-shaders-main and the big globe mod, yet I still get this. Any ideas?
2 Replies
Shaders override the overdraw prevention
Decrease the overdraw prevention in both DH and shader settings
There are also mods that can cause this, the most popular are:
- NVIDIUM
- Farsight
- Bobby
- Better FPS - Render Distance (fix in the faq)
If you are on a server, make sure that your client side vanilla RD is equal or lower then server side vanilla RD
alright, i'll try this in a bit and let you know
@Miki_P98 fixed, thanks