transparent layers in LODs with fabric modded mc (overdraw prevention method tried)

You know this story. Same old person asks why there's a transparent circular strip around their lods and render distance border. Something something change overdraw prevention, which I tried (0.0, 1.0, and 0.2). In my case, it's still there in full effect no matter how I try it. I'm using iris with bliss-shaders-main and the big globe mod, yet I still get this. Any ideas?
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