Water in LODs not rendering properly with shaders

I'm running the latest version of Distant Horizons (b271c8e1 for 1.21.6) and the latest version of Iris and both BSL and Complementary shaders. The LODs dont seem to be rendering water at all. I've attached some screenshots
2025-06-28_18.38.59.png
2025-06-28_18.39.12.png
Solution
An update was pushed that should fix this issue as of a couple hours ago.
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