I am getting a black fog at the edge of the vanilla render distance when I enable Iris shaders. I have tried using Photon, Bliss unstable, Bliss BSPT but they all have the same issue.
The issue is goes away while shaders are turned off.
- I have tried disabling vanilla fog via Sodium extras to no effect.
- I have deleted the config files, and created new worlds to no effect.
- The issue also appears on MC 1.21.7
- I am on single player.
- Default resource pack only
Hardware:
- Nvidia 3080
- Ryzen 5 5600
- 32GB memory