Strange Fog at Vanilla Render Distance
I'm playing with Distant Horizons set to 96 chunks. I am unsure why my game is cutting off showing chunks at what seems to be my vanilla render distance (32 chunks). This strange fog is also present that I can't seem to get rid of even when I use the setting to disable both vanilla and DH fogs.
I have sodium, lithium, and Iris installed. I do have few resource packs (mainly Ashen 16x), but no shader packs.
I have sodium, lithium, and Iris installed. I do have few resource packs (mainly Ashen 16x), but no shader packs.


