Strange Fog at Vanilla Render Distance

I'm playing with Distant Horizons set to 96 chunks. I am unsure why my game is cutting off showing chunks at what seems to be my vanilla render distance (32 chunks). This strange fog is also present that I can't seem to get rid of even when I use the setting to disable both vanilla and DH fogs.

I have sodium, lithium, and Iris installed. I do have few resource packs (mainly Ashen 16x), but no shader packs.
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