Grid like artifact

Not sure this is related to the faq section about LODs rendering behind half blocks (I didn't really understand, sorry) but I'm getting this grid artifact in my world. I'm using sodium and intel integrated graphics. I'm happy to post my logs n shizzle but this may be a known thing - I promise I have tried to look for similar problems but I haven't seen anything. I've attached an image, you can make it out above the snow on the tree, but I have seen more apparent examples
No description
Solution:
Yeah it is the overdraw from the FAQ
Jump to solution
4 Replies
Simply-Maudlin
Simply-MaudlinOP3mo ago
Phone camera is shocking but you can see it better in this picture
No description
Solution
Miki_P98
Miki_P983mo ago
Yeah it is the overdraw from the FAQ
Miki_P98
Miki_P983mo ago
DH can't render anything smaller than a full block So you need to either add snow to ignored blocks CSV list in the config file Or you will have the snow layer turning into full blocks The grid you see is fading between vanilla single layer and DH full block You can disable the fading, but it will leave you with a hard cutoff
Simply-Maudlin
Simply-MaudlinOP3mo ago
Ok thank you I wasn't sure

Did you find this page helpful?