Grid like artifact
Not sure this is related to the faq section about LODs rendering behind half blocks (I didn't really understand, sorry) but I'm getting this grid artifact in my world. I'm using sodium and intel integrated graphics. I'm happy to post my logs n shizzle but this may be a known thing - I promise I have tried to look for similar problems but I haven't seen anything. I've attached an image, you can make it out above the snow on the tree, but I have seen more apparent examples

