Dh Server

About to make a server with DH and other mods for a couple friends. Ive done it before and it worked fine but I wanted to know of theres a guide someone can link me? Last time I loaded the lod chunks I flew around the entire map chunk by chunk and loaded everything while on the server. I then copied the dh lod file and when setting up a fresh server i reuse that same seed and I paste the lods into the world save data folder. When I load in everything is already ready to be viewed but Ive had some problems. 1. Overdrawing? when flying fast sometimes the lods cannot keep up 2. Everything in the world looked fine until flying a bit farther and then new biomes started replacing the lods as i got close to them. almost like new chunks being generated that were not saved in lod. could this be a problem with the seed and world type? 3. After reading how I setup my server are there any problems that stick out to you? I would like this to be a good experience for my friends. 4. Im not using chunky atm. I load into the server once i find a good seed and sit high in the air until i generate a large enough space. I then go down and fly over every chunk to save it to lod files? It takes awhile as im trying to make a perfect square so I set world border and fly around the border to smooth out the edges. Tbh im not really sure if what im doing is correct. That why I need your help! Ask any questions and feel free to offer any advice if you have experience with this kind of thing.
5 Replies
Puhpine
Puhpine2mo ago
1. its probably the normal chunks that are not keeping up, not the LODs 2. this could only be a problem if the world generation doesnt match from client to the server. maybe a difference in world gen mods or versions 3. hard to say, but probably 4. you dont have to fly around. If DH is installed on the server itll automatically generate the chunks that are needed (still slowly, so going afk is not a bad idea) It is therefor not recommended to use chunky: !chunky
YAGPDB.xyz
YAGPDB.xyz2mo ago
Using Chunky to pregenerate for DH is not recommended for several reasons. The first one is the swiss cheese that might show up when using chunky while DH is installed. The second reason is that it's pointless, as DH has a build in pregenerator that is better integrated than chunky: - It saves space by only storing LODs, not normal chunks - It is faster to use DH's pregenerator to generate the LODs than first using chunky to generate the normal chunks, and then using DH to convert the normal chunks to LODs - It is part of DH, and therefore always/only called when DH needs it - Chunky calculates it's radius in blocks, confusing the user if they are not aware of this Distant Horizons' built-in LOD pregenerator is enabled by default, and can be sped up or slowed down by changing the Cpu Load in DH's settings, or disabled by turning off Distant Generation. If you want to pregenerate both LODs and normal chunks, set the Distance Generator Mode to Full under Advanced, World Generator. This will of course take up quite a lot more storage space. Make sure you have C2ME installed if you want to use Full, as the generation speed will be crap if you don't. Note, this also applied to other similar pregeneration mods.
luke
lukeOP2mo ago
@Puhpine (UTC +2) would you be up to testing my mod pack? its on curseforge under author name: lukeqpo and modpack is called adventures extended something is making distant horizons act up and i cant figure it out so maybe you will see a clear problem and point it out
Puhpine
Puhpine2mo ago
i dont have time now, maybe later
luke
lukeOP2mo ago
no problem

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