Low CPS Generation and CPU Underutilization During `/dh pregen`
Hi, I’ve encountered an issue while generating my map and can’t figure out what’s causing it.
When running the command:
/dh pregen start minecraft:overworld ~ ~ 6000
/dh pregen start minecraft:overworld ~ ~ 6000
I get a very low generation rate (~20 CPS), regardless of whether I use 10 or 24 threads. CPU usage stays around 20–30%, with only occasional peaks above that. For comparison, when I use DH on a single world (with the “I PAY FOR THE WHOLE CPU” option), CPU usage rises to about 50–60%, so I know my system can handle more load.