Low CPS Generation and CPU Underutilization During `/dh pregen`

Hi,
I’ve encountered an issue while generating my map and can’t figure out what’s causing it.

When running the command:
/dh pregen start minecraft:overworld ~ ~ 6000


I get a very low generation rate (~20 CPS), regardless of whether I use 10 or 24 threads. CPU usage stays around 20–30%, with only occasional peaks above that.
For comparison, when I use DH on a single world (with the “I PAY FOR THE WHOLE CPU” option), CPU usage rises to about 50–60%, so I know my system can handle more load.

Setup:
  • Forge 1.20.1
  • Java 21
  • Mods:
    • Distant Horizons 2.3.6b
    • Lithosphere 1.6
    • Nature Spirit 2.2.5
    • Noisium 2.3.5
    • TerraBlender 3.0.1.10
    • WWOO 2.0.0
System Specs:
  • CPU: AMD Ryzen 9 3900X (12 cores / 24 threads, base clock 3.8 GHz)
  • RAM: 32 GB @ 3200 MT/s
  • Virtualization: Enabled
Does anyone know what could cause such low CPS and CPU utilization during pregeneration?
Thanks in advance.
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