Pass arguments from ScopeBuddy into gamemode's gamescope?
Hi, really been enjoying using ScopeBuddy, it's made working with gamescope quite a bit easier. I was wondering if it's somehow possible to pass arguments given to scb into gamescope when running in gamemode? The current behaviour seems to be to just let gamemode's gamescope run without interfering with it in any way. It'd be really helpful to me if I could pass in options like "scb -w 640 -h 480" via my launch scripts and have them work inside and outside of gamemode. It'd save me from having to additionally manually configure each game's resolution inside Steam's UI. Cheers!