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Silk.NET
•
5y ago
themixedupstuff
IL isn't what really runs, you would have to check out the native code.
IL isn
't what really runs
, you would have to check out the native code
.
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P
Perksey
•
5/6/21, 11:43 AM
yeah fire up windbg
D
Deleted User
•
5/6/21, 11:43 AM
yeah that
's my step two
D
Deleted User
•
5/6/21, 11:43 AM
why windbg
D
Deleted User
•
5/6/21, 11:44 AM
just JIT disasm
P
Perksey
•
5/6/21, 11:44 AM
idk i just find it the easiest way to disassemble apps as they
're running
D
Deleted User
•
5/6/21, 11:44 AM
You are not using a debug build to dump your JIT
?
T
themixedupstuff
IL isn't what really runs, you would have to check out the native code.
D
Deleted User
•
5/6/21, 11:44 AM
but if roslyn did anything here it would be visible in IL
P
Perksey
•
5/6/21, 11:44 AM
P
/Invoke shims aren
't a roslyn thing
D
Deleted User
•
5/6/21, 11:44 AM
they used to be
P
Perksey
•
5/6/21, 11:44 AM
they never were
D
Deleted User
•
5/6/21, 11:44 AM
I thought so
D
Deleted User
•
5/6/21, 11:45 AM
anyways
, if there was some compile time optimization it would be in IL
D
Deleted User
•
5/6/21, 11:45 AM
if there is nothing in IL the compiler did nothing
D
Deleted User
•
5/6/21, 11:45 AM
so then it has to be JIT
D
Deleted User
•
5/6/21, 12:59 PM
So 2
.4 work left
:
RIFX Capabilties to Wave
Maths
D
Deleted User
•
5/7/21, 10:15 AM
oh btw in regards to the String issue
D
Deleted User
•
5/7/21, 10:15 AM
https://github.com/dotnet/runtime/blob/main/src/coreclr/System.Private.CoreLib/src/System/StubHelpers.cs
D
Deleted User
•
5/7/21, 10:15 AM
for whatever reason they make their own magic
P
Perksey
•
5/7/21, 10:15 AM
in which case we can copy their magic
P
Perksey
•
5/7/21, 10:15 AM
as we also make our own magic
D
Deleted User
•
5/7/21, 10:16 AM
we have a special thing we can do
D
Deleted User
•
5/7/21, 10:16 AM
stackalloc
P
Perksey
•
5/7/21, 10:16 AM
yes ofc that
P
Perksey
•
5/7/21, 10:16 AM
but everything else too
D
Deleted User
•
5/7/21, 10:16 AM
yup
, just gotta understand why their logic is so much better
D
Deleted User
•
5/7/21, 10:17 AM
also
@Perksey do we plan to release 2
.4 today or
P
Perksey
•
5/7/21, 10:17 AM
yeah
P
Perksey
•
5/7/21, 10:17 AM
just got bugfixes and review comments to rectify
D
Deleted User
•
5/7/21, 10:18 AM
P
Perksey
•
5/7/21, 10:21 AM
did you have any more comments for
#455
P
Perksey
•
5/7/21, 10:21 AM
i
'll regen now
T
TheLetterG
•
5/7/21, 10:26 AM
Ooh
, i
'll have to start aggressively refreshing my project to get 2
.4 when its out then
D
Deleted User
•
5/7/21, 10:26 AM
don
't think I have any other comments for
#455
P
Perksey
•
5/7/21, 10:26 AM
awesome
!
P
Perksey
•
5/7/21, 10:26 AM
also i can
't wait to make slim core haha
P
Perksey
•
5/7/21, 10:26 AM
will make external bindings a lot nicer
T
TheLetterG
Ooh, i'll have to start aggressively refreshing my project to get 2.4 when its o...
D
Deleted User
•
5/7/21, 10:27 AM
I added As
<T
> method to all the math types
- I
'm looking at the box
/rect code right now
. Was there anything else you noticed that I didn
't write down
?
P
Perksey
•
5/7/21, 10:27 AM
it was
@nathanaldensr which was using maths only
D
Deleted User
•
5/7/21, 10:27 AM
oh
P
Perksey
•
5/7/21, 10:27 AM
just do a
from:@NathanAldenSr
from:@NathanAldenSr
to double check
T
TheLetterG
•
5/7/21, 10:27 AM
D
Deleted User
•
5/7/21, 10:28 AM
yup
, you are correct
, memory isn
't great
P
Perksey
•
5/7/21, 10:32 AM
looks like
look at box
/rectangle methods
(GetScaled was multiplying by 1
.8 instead of 0
.8
)
rectangle casting
align rectangle APIs with box2d APIs
TScale for GetScaled
P
Perksey
•
5/7/21, 10:34 AM
yeah regen had no changes after the SDK release
P
Perksey
•
5/7/21, 10:35 AM
(they were already in Vulkan
-Headers before LunarG finalised the SDK
)
P
Perksey
•
5/7/21, 10:35 AM
so we
're good to go
D
Deleted User
•
5/7/21, 10:36 AM
amazing
D
Deleted User
•
5/7/21, 10:37 AM
will approve in a couple of minutes
D
Deleted User
•
5/7/21, 10:48 AM
that was insane
- first time I approved a CI completed auto merge PR
D
Deleted User
•
5/7/21, 10:48 AM
just an instant commit
, branch deleted
, issues closed
Next page
from:@NathanAldenSr
from:@NathanAldenSr