@_queenvictoria did this fix your issue
@_queenvictoria did this fix your issue
gl.TexParameterI I get [libEGL] called unimplemented OpenGL ES API on the output window, and I get an empty window.
gl.TexParameterI actually calling glTexParameterIiv ?glTexParameteri ?gl.TexParameter with an intgl.TexParameterIgl.TexParameterI[libEGL] called unimplemented OpenGL ES APIglTexParameterIivglTexParameterigl.TexParameter