Want to sideload unofficial content to your Oculus Quest but don't know how? Here's our guide to sideloading on the Oculus Quest and Quest 2 using SideQuest.
We're looking at adding some of the more stable experimental brushes to the main build, but we want to ensure proper support for them first, and artists using them in their pipelines and elsewhere!
Haven't tried recording out of unity. Would have to find out what the process is. Is there a good guide to this somewhere? Let my controllers cure overnight, a bit afraid to test them and see if I permanently broke them. Suppose I need to confront that fear. Spent some quality time with the ipad yesterday, instead.
Looked at it last night, hurt my head a bit. Was definitely more in my right brain last night though. I know almost nothing about the animation side of unity, or the highly specific openbrush brush tools area, for that matter. Really feeling a strong pull towards doing art right now, spent a lot of time with brushes, want to play with them That should pass in a couple of days and I'll see if all this camera business makes more sense then