I am a web developer. I am pretty new to unity, so I am not sure how to do that manually, but I will
I am a web developer. I am pretty new to unity, so I am not sure how to do that manually, but I will search for that on google 












Packages: In Project2020.3.25f1define directivesGenericAudioInputEditor.csGenericAudioInput.cs#if !UNITY_WEBGL
// The code that causes problems in WebGL
#endif