

An open-source C# game engine that's going to be the best thing ever.


?mat.name
$mat.shadingm
$clr.diffuse
$clr.emissive
$clr.ambient
$clr.specular
$mat.shinpercent
$mat.shininess
$clr.transparent
$mat.transparencyfactor
$mat.opacity
$clr.reflective
$mat.reflectivity
$mat.bumpscaling
$mat.displacementscaling
$raw.Specular
$raw.Emissive
$raw.Reflectivity
$raw.Shininess
$raw.Ambient
$raw.Diffuse
$raw.DiffuseColor|file
$raw.DiffuseColor|uvtrafo
$raw.DiffuseColor|uvwsrc
$raw.NormalMap|file
$raw.NormalMap|uvtrafo
$raw.NormalMap|uvwsrc
$raw.SpecularColor|file
$raw.SpecularColor|uvtrafo
$raw.SpecularColor|uvwsrc
$tex.file
$tex.uvtrafo
$tex.uvwsrc
$tex.file
$tex.uvtrafo
$tex.uvwsrc
$tex.file
$tex.uvtrafo
$tex.uvwsrc_consoleBuffer