LuckyTiger001
LuckyTiger001
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
Alright... enough rambling lol
12 replies
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
Thanks tho for your answers - we'll likely look further if this does not work
And perhaps also try your solutions if it does not work by disanling the USpigot
12 replies
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
Tho that is an invasive method - and might go wrong - which wouldn't really... well... help
12 replies
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
That would also have worked - as we were also attempting to use things like Structureblocks to load the area with entities on false.
But I also thought about editting the Region-data
12 replies
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
RoseStacker is indeed a good solution as well - but the owner doesn't like us adding random plugins... 😭
12 replies
AAdmincraft
Created by Noxillio on 5/1/2025 in #questions
Dead withers not despawning
Heyhi - Mod(/kind of dev) here from AppleMC... We've attempted to unload them by TP'ing them away and editting their Entity Data to have the PersistanceRequired set to 0 / 0b...
This did not work.
We have found out that USpigot had a setting where Withers (who would have guessed) are put under the "dont-tick" setting.
Causing them to no longer be ticket - and therefor do not process the final death tick... nor the damage ticks - which would explain them not taking damage and persisting... As they do not tick - they will not despawn by the unloading either...
To put it simple, we'll likely disable the setting while in Maintenance, and then remove them when they do tick.
Likely causing nearly no damage
12 replies