Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Fluid Sink on Dedicated Server

The message as displayed below are repeated over and over on the DEDICATED SERVER console window. These are the errors thrown with the fluid sink mod installed. They always come in twos: [2025.09.17-06.45.23:913][953]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/FluidSink/Build/Build_OverflowValve.Build_OverflowValve_C:ExecuteUbergraph_Build_OverflowValve'! [2025.09.17-06.45.23:920][953]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetOverlappingActors_OverlappingActors' of length 0 in '/FluidSink/Build/Build_OverflowValve.Build_OverflowValve_C:ExecuteUbergraph_Build_OverflowValve'! (edited)...
Solution:
Hmm . Some error in the code of the overflow valve. Thanks for this info Sandcrab, i will review this today. For now you can try removing these 2 valves.i think they are not working....

crashes

so every time i try to load or make a new save it just crashes i have reinstalled all my mods reinstalled satisfactory and it still wont work

I am running into a pipe issue

I was just building a packaging spot and this appears
Solution:
that just means there's been no fluids of any type in the pipe
No description

Unique Crate Organizer request

@Andre Aquila <Aquila Industrial> any chance the UCO could have a belt input for reasons I’d rather not go into please 😊

Research Cheat by André Aquila

should i be able to "forget" recepies? Tried to without success

Does not see the game and the space

When I replace the cache storage location, it says that there is not enough disk space, even though the disk has over 90 GB of free space, and it doesn't recognize the game.

Old System Crashed - Easiest Way to Restore SMM and Settings on New System

My old system that ran Satisfactory had a mobo go bad, so while I have a backup, I have new hardware to restore it to on a file-by-file basis. What's the easiest way to get SMM back the way it was. I had multiple profiles and both a Steam and Epic install.
Solution:
All you need to copy is %appdata%\ficsit and %appdata%\SatisfactoryModManager

Not Understanding Magic Splitter Behavior

Hi! I am so sorry in advance if this isn't the right place to be asking, I'm new here. I tried searching as best I could first with no luck. I am using the Magic Splitter mod and it works great, but I'm trying to setup a specific use-case that doesn't seem to want to work. Example:...
Solution:
I think magic receivers should receive fluids too. I will try to implement this today 🙂

Heavy Fluids Overhaul, can't revert Half Pipeline Flow Capacity

accidentaly checked it when creating game, and now all my maths are wrong..Seems i cant revert to normal flow, as when i uncheck it and click apply, it stays checked.. can't see a solution.. dont know if there's something i could edit, like a settings document
Solution:
Nice all is working as intended, Thank you !

Small Stations and Track Props visual bug

Hey @AndreAquila, I'm using this mod https://ficsit.app/mod/SmallTrainStation and I noticed that the powered path & block signals don't look right when you switch build mode to place them on the left - the power connector stays on the right. It still functions the same and is purely a visual defect, but figured it was worth raising. I tried saving and reloading just to see if it would fix itself and it doesn't seem to make a difference...
No description

Satisfactory mods homepage not appearing on google search result

Hi, no idea where this should belong, it's not directly related to a specific mods, but I wanted to get back to satisfactory and I wanted to check new mods, I simply typed "satisfactory mods" to the search bar and to my surprise I couldn't find the homepage ! Even going to other result pages, I can't find any ficsit.app links, only documentation results ! This is kinda critical for the community, especially newcomers :( Might be a problem from my side as I browse in french usually....
Solution:
Its been like this for a while. Its google search stuff.
No description

Pipe, Belt, Hypertube teleporter...when does the belt unlock?

Hi, great mod for pipe and hypertube! For the belt I can't find indication of when that thing will unlock but I'm working on Teir 8 and still no recipe or Hub item to craft the belt teleporter. Anyone know when this thing unlocks...or honestly some way to get one that works already?? 🙂

recipe window aquila industrial

anyone know why when i open the recipe window it takes a long time to load. then when it finally does its a long list of 1iron to 1iron recipes and they all say aquila industrial? this part of my log did catch my eye there are many instances of variations of this error...

Continuous Elevator Will Break Progression If Using Both Regular and Continuous Elevator

As title says, if you spawn both the space elevator and the continuous space elevator, the visual indicators for phase progression are permanently broken. As in, it will show material requirements for a random phase, require us to continue to the next phase, and will give an option at the regular space elevator to pull the lever which doesnt work. Also, when giving proper materials to the continuous space elevator, it does not change the visual indicators. And upon reloading, will sometimes swap to random phases. Yes on the modpage it says a dynamic alternative but I and my friends as dumbass users thought we needed the regular space elevator to actually advance, and the continuous to maintain the phase we're currently on. We've accepted that my save is bricked, but please, I beg, put a warning on the modpage that you must only use the continuous space elevator, and using both will cause potentially save bricking bugs....

PEP - Compatible with other mods

Hi @maker_dude, will the current or future Platform Expansion Program(PEP) be compatible with other mods? specifically for me the resource nodes of refined power and ficsit farming
Solution:
I don’t plan to at this moment. But is may be something I’ll want to do in the future. If anyone else wants to add it in im not opposed to that either.

Game crashing after modifying the mod pack

I do have a debug log
Solution:
nvm i fixed it after removing even more mods .-.

Modular station parts - rails stopped being recognised as a part of line.

No idea when exactly and why it happened, but it cut my train line into pieces.
Solution:
Yeah, it's that. Be careful about editing save and having modded logistics ^^;
No description