Satisfactory Modding

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Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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Game crashing after modifying the mod pack

I do have a debug log
Solution:
nvm i fixed it after removing even more mods .-.

Modular station parts - rails stopped being recognised as a part of line.

No idea when exactly and why it happened, but it cut my train line into pieces.
Solution:
Yeah, it's that. Be careful about editing save and having modded logistics ^^;
No description

Object Deleter leaving foliage behind

I'm using Object Deleter to delete some terrain features to give way for my factories. It works great and is really helpful, but it has one shtick - it tends to leave some foliage behind. For example, it can remove giant trees, but it will leave their leaves behind; or it can remove cliffs, but it will leave some pesky non-nobeliskable grass patches that grew on removed cliffs. Those leaves and grass patches have no collision boxes, so I can't place removers to remove them. Is this behavior inte...
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CurveBuilder Suggestion

Hey! Loving the mod, but I wanted to add a feature request. It would be nice to have an extra option to set the number of platforms you want for each "edge" or a curve. What I mean is, sometimes I like making curves that are something like: 2 straight pieces, turn 5 degrees, 2 straight pieces, turn 5 degrees, and so on. It would be cool to have a new option where we can choose how many platforms we want to use per "edge" or a curve. This gives a lot more freedom on how fast you want to turn with...

Zoopables! seems to crash SCIM..?

I've got a handful of mods enabled, almost all are "vanilla friendly". However, when I have Zoopables! enabled and I place stuff, once I save the game, SCIM can no longer parse the save file. However, loading the saved game with Zoopables! disabled, and then saving (not doing anything but loading in, and saving), it clears the problem and SCIM can load the save properly. It crashes at "parsing Lightweight Objects (100%)..." Then throws two pop-up errors: "Source: readArrayProperty/structureSubType" and "Source: readProperty", and will not proceed to open the file. I also have a ticket open at SCIM, but that was before I was certain through testing that Zoopables! seems to be breaking something in the save file. I don't have this issue with ZoopSpawn For Vanilla, which has been enabled for a month now on my game. ...

How to add mods

Hey this is my first time trying to download mods for Satisfactory can someone help me with it?
Solution:
Hello, and welcome to the modding community! Click the link for: How to download, install, and use the Satisfactory Mod Manager Help with mods...

Crashes suddenly happen more often

Not sure what's going on - it seems the crashes are quite random, though it was happening a lot during building rails.

Invalid Satisfactory install found

I dont know what the hell this means so you better help me.
Solution:
Yep, game needs to finish installing before you can install mods too

Ficsmas Everyday Data Cartridge

I downloaded the Ficsmas Everyday mod, From what I can tell its kind of working. Gifts are falling, snow falls, but I cant put the data cartridge in the MAM. I don't know if this is a bug or a conflict with something or really what's happening. The Ficsmas calendar works, although I am not able to withdraw some items from the calendar, though I can get the data cartridges. I can give more info if needed. Thank you in advance for helping....

issue with mod loader and gamepad/controller

So, I'm on game version 433351 (should be v1.1.1.4) mod manager 3.0.3 mod list: Mod Name Mod Reference Version Additional 300 Inventory Slots Additional_300_Inventory_Slots 6.2.7...

Cartography mod .uplugin file

My server can only use .uplugin files but i found only the .smod file from this Mod
Solution:
sry my fail, its in the smod file

I always get an error message when I try to connect mods to the server.

So, because installing Community Road Network (CommunityRoadNetwork) ">=0.0.0" and Community Road Network (CommunityRoadNetwork) ">=0.0.0" is forbidden, version solving failed.So, because installing Community Road Network (CommunityRoadNetwork) ">=0.0.0" and Community Road Network (CommunityRoadNetwork) ">=0.0.0" is forbidden, version solving failed.

Crash

when i start a game i take crash

Underground belts how to add an output ?

i just cant figure it out...https://ficsit.app/mod/UndergroundBelts is it just me or adding an output doesnt work?
Solution:
i guess i tried with one to one XD

auto-splitter updates?

Hi guys, I hope I'm not being redundant. I'm having a lot of trouble with conveyor belts in the game because I can't decide how many items to output from one of the outputs without having to add several splitters. I discovered Auto Splitter as a mod, but I saw that it hasn't been updated in ages. I then discovered IntelliSplitters, which seems more up to date, but I don't know if it works. Does anyone know if there are currently any working alternatives?
Solution:

/autokill command not working with the Auto Kill mod

Hey there I'm trying to use /autokill but the game tells me that its not a command and I tried installing an older version of the mod but still nothing.
Solution:
No it's alright then.

My game crash

My game not start wen i want to start the game
Solution:
No description

Reverse changes made by Heavy Fluid Overhaul

Eyoo i wanted to try out the fluid overhaul without thinking about compability with Refiened Power. Skip forward: did not work out. Now my Pipes are stuck on 150m³ and it seems like i cant reverse it back to stock. Is there any trick? My powertower is outputting only 2/3rd of the capabulities due to lack of water now. Kinda sucks
Solution:
For bug reports and questions about mods hosted by the Ficsit Labs community, join the discord! https://discord.gg/pz2U6FvMat

Spiral Stairs - Multiple Issues

A few issues with the mod that I tested both in single player and server side. @Jean Michel - Center pole does nothing. There's no visual. Also behaves weird. - Stairs on server can't be configured. Works in single player. - Platform on server only visually for client side, configured without railing, shows for all other players....
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