Pak Utility Mod, rubberbanding, double tex
Hi, I was using pak utility mod in my own local machine with no issue, but I recently got a dedicated server and when I try to use Pak in it, it becomes very glitch.
Whenever i type !fly there will be double texts and the flying becomes very stuttery and rubberbanding. Also, sometimes when i use spacebar, it just keeps flying upwards nonstop...
Solution:
This is a known issue on dedicated servers.
Use
!fly mid
or !fly medium
to set your speed to medium, and it helps with the stuttering.
Atm, there's no known fix....
Tab out freezing
Every time I tab out my game will either crash of freeze entirely. Does anyone have a solution for this?
Conveyors Belts randomly stop moving items
I'm having an issue where my conveyor belts will randomly stop transporting items.
The conveyors will have the "ghost" of an item on it, and I'll have to dismantle the entire section up to a splitter/merge and then place the conveyors again. After that, it works for...an amount of time, and then it seems like some other belt in my world stop working correctly. This has caused so many issues. I've tried changing enhanced conveyor speeds back to default, tried setting construction preferences values back to default. I'm not sure what else to try, I'm kind of at a loss as to what mod it might be.
Attached a screenshot to show the "ghosting" effect and then what happens if I hook it back up before I dismantle the whole section....
Satisfactory modeler
Hello,
I found i can add things to the satisfactory modeler, I was about to add more but wanted to know if anyone else all ready did it, and if so how can I get a copy?
I was looking mostly for refined power but more in it would be nice...
export button not clickable
just want to export profile from old to new pc
Solution:
if you make sure
%appdata%/ficsit/profiles.json
is the same on both it should work I believe
simple item teleporter asks for synthetic powershards ??
https://ficsit.app/mod/teleportitem#top should ask for normal powershards to buid receiver and transmitter but asks for SYNTHETIC powershards instead...
buildables are unlocked at Tier 2 ...but at that time Synthetic powershards are far far from beeing accessible !
...is that only me?...
Solution:
@Kata Mangelune Update is out
Auto Supports
Just wondering if there are plans in the works to make this a multiplayer mod?
Really enjoying this mod as I am usually a floating platform kinda builder because I could never be bothered with manually adding supports and all the work. So thanks for a great mod 🙂...
Really enjoying this mod as I am usually a floating platform kinda builder because I could never be bothered with manually adding supports and all the work. So thanks for a great mod 🙂...
no impure
https://ficsit.app/mod/NoImpure
Buildable miner appear transparent and dont "find" the nodes turned normal by the mod..so can't place them...
Solution:
thx for your patience and your Mod !! SOLVED, as not an issue !
New problem
So Ive been playing on a dedicate3d server hosted by indifferent broccoli for about a few weeks without any issues with my mods, recently i migrated the server from na-east to europe but nothing really happened with the mods, until i download a few more, and then everything stopped working, and by working i mean i cannot join the server. Ive done all the steps i did previously to set up mods but it still wont let me join the server, any help?
the mods i was using before were refined power, SML, factory props, infinite zoop, structual solutions, industrial evultion, storage teleporter, linear motion, infinite nudge, digital storage, early dimensional depot and progressive D Depot
The ones added were modular load balancer, cartographer, 300+ inventory slots, conveyor wall hole, faster manual crafting, more walls, super prioneer, enhanced conveyors and powered foundations...
Solution:
I think it was just the IE library not being updated, once it was updated things seemed to work again 🙂
Get an error every time I try to install mods, when I load the game it doesn't load mods at all
Error: failed to resolve lockfile: could not resolve mods: failed resolving profile dependencies: failed to solve dependencies: failed to make decision: failed to get package versions: failed to fetch mod InfiniteZoop: failed fetching all versions: Get "https://api.ficsit.app/v1/mod/InfiniteZoop/versions/all": read tcp [2604:2d80:a082:2500:9546:a86b:394e:8d51]:51952->[2606:4700:20::681a:776]:443: wsarecv: An existing connection was forcibly closed by the remote host.
Have uninstalled and reinstalled the mod loader....
no impure preventing load of save in interactive map ?
https://ficsit.app/mod/NoImpure when used on new game prevents my saves to be loaded in interactive map (for me at least)https://satisfactory-calculator.com/ maybe should be installed on "old" games and not new ones ? Nothing said on mod page anyway.. Removing it and saving makes it possible for map to load again
Solution:
yess, perfect, well done ! issue solved thank you !!
Too many mam trees for the interface to handle?
So, playing in a 1440 monitor, if my mod set adds more than a dozen research trees to the MAM, since there's no scrollbar, I can't click the trees in the bottom.
What's worse, it also affect the placement of the buttons to rescan hard drive and select hard drive recipe - the more mam trees, rhe lower those other ui elements appear, even falling outside the clickable area of the screen....
Randomly Crash when playing on Dedicated server
Error: appError called: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildAgent\work\SR11_BT\UE4\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771]
Array index out of bounds: 64 from an array of size 64...
Replication Graph crash upon trying to create a new save
Whenever I try making a new save, my game immediately crashes with a Replication Graph error - I have already tried to uninstall a handful of mods, and don't really see any other culprits.
Mod Name Mod Reference Version
+128 Extra Swatch Slots ExtraSwatchSlotsTwo 1.0.0
Advanced Logistics AdvancedLogistics 0.3.12...
Intermittent crash when loading a save / joining a server
I had been getting this error every once in a while on single player but I've gotten it several times today when trying to join a dedicated server. I couldn't pinpoint the cause myself so I'm hoping someone else has seen this before and knows what may be causing it.
Error while installing Mod manager: "error opening file for writing"
It's pretty much what i said above. I tried to install the mod manager and it just gave me the error message after a few seconds. It says it open the Mod Manager.exe for writing.
I did already try to run as administrator and it didnt help....
Solution:
This issue likely occurs due to an old SMM install in a location that no longer exists. When this happens, any new SMM install attempts will attempt to update that install. To solve this, you will have to clear the SMM install registry keys. Just to be sure, check both the SMM2 and SMM3 registry keys, but note that some may already not exist.
SMM2 registry keys:
*
HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Uninstall\05aa181a-e2c4-5231-ae02-02af49144086
* HKEY_CURRENT_USER\Software\05aa181a-e2c4-5231-ae02-02af49144086
...the 64 extra swatches mod's slots get reset on game start
the nitrogen gas slot is supposed to be grey
